The Binding of Baby Rambo 2
Tools: C++
Platform: PC
Project Length: 2 weeks
Team Size: 19 programmers
The Binding of Baby Rambo 2 is a baby Rambo themed clone of The Binding of Isaac. Each programmer at FIEA was in charge of their own task, ranging from art acquisition to management to UI programming. That's what I did, UI. UI let me look at everything that was being done but not be the owner.
My Tasks are all UI related:
Platform: PC
Project Length: 2 weeks
Team Size: 19 programmers
The Binding of Baby Rambo 2 is a baby Rambo themed clone of The Binding of Isaac. Each programmer at FIEA was in charge of their own task, ranging from art acquisition to management to UI programming. That's what I did, UI. UI let me look at everything that was being done but not be the owner.
My Tasks are all UI related:
- Minimap (updates as you move from room to room, highlighting the room you are in)
- Player Health
- Current Weapon